UI/UX Design
Duration:
12 Weeks, Fall 2019
Skills:
Adobe Illustrator
Figma
Overview:
Design an app for mobile/watch interactions solving problems associated with personal fitness
My Roles:
UX/UI design, Concept, User research
What is the problem?
Majority of bike apps require the purchase of a new expensive device that you only use for biking. The UI of these devices is also geared toward advanced riders.
Goals:
1 - Create an app and device that is easy to use while riding
2 - An app that makes the user feel safe using while riding alone on roads
3 - Easy to use while riding while still having enough info to be helpful but not overwhelming.
Phone App:
• Rider launches the workout from the phone
• This triggers the watch to open the app with
the loaded workout