UI/UX Design
Duration: 
12 Weeks, Fall 2019

Skills: 
Adobe Illustrator
Figma​​​​​​​

Overview: 
Design an app for mobile/watch interactions solving problems associated with personal fitness
My Roles:
UX/UI design, Concept, User research
What is the problem? 
Majority of bike apps require the purchase of a new expensive device that you only use for biking. The UI of these devices is also geared toward advanced riders. 

Goals:
1 -  Create an app and device that is easy to use while riding
2 -  An app that makes the user feel safe using while riding alone on roads
3 - Easy to use while riding while still having enough info to be helpful but not overwhelming.
Phone App:
• Rider launches the workout from the phone 
• This triggers the watch to open the app with  
     the loaded workout 
Back to Top